Frame of Mind was made by [Sample Text] Studios, a group of 6 students in their 2nd year of studying at Media Design School, New Zealand. Play it now for free! shorturl.at/glISX
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I was in charge of level design and set dressing. My tasks included stitching puzzles together, set dressing, playtesting and iteration, flow, pacing, and narrative. 3D art thanks to Tyler Parkinson (https://www.artstation.com/tyler_parkinson) and Stuart Whittaker (https://www.artstation.com/stuartwdesign). MVP goes to Ben Zaher for most of the Puzzle Design.
Walkthrough video
The game picked up the attention of the speed running community. Development supported this and there was a lot of back and forth communication.